October 23, 2023
Monday of Week 10
Topic of the day
- Problem spaces
Suggested readings
- Section 3.1.3 from George Luger, Artificial Intelligence, 5e
- Section 3.1.3 from George Luger, Artificial Intelligence, 6e
Online reference
- State space search (en.wikipedia.org)
Questions and exercises
- Searching a "state space" is a little different from the kinds of graph searching we've done with Dijkstra's algorithm and A*. What's the biggest difference?
- Pick a two-player face-to-face game such as tic-tac-toe or checkers or othello or connect 4 or something like that. What data would have to be stored in a "state" of the game you chose?
Assignments
Upcoming
- Homework 4 revision (25 Oct)
- Homework 5 due (25 Oct)
- Project 3: A* due (30 Oct)